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Circus skills workshops focus on building and developing self-confidence, resilience, motivation and hand-eye coordination. It also allows participants to reflect on how they learn, their emotional reaction to learning, triggers, challenges and enablers. Participants will learn juggling with balls, scarves and clubs, poi, spinning plates, staff and flower sticks.
An engaging design, build and play activity suitable for groups of all ages. Unleash your creativity, making arcade games out of junk and cardboard. Roll, blow, throw, hit, balance and manoeuvre ball through mazes, courses, into cups, avoiding the holes, jumping the obstacles, beating your opponents or the clock to win points. A powerful confidence and social skills development one-off or series of workshops.
Astro Academy is a playfully-themed astronaut training day, developing life skills whilst having fun with others. Participants work in teams to overcome a series of space-themed challenges and games. They'll practise and develop their teamwork skills, patience, physical strength and stamina, problem solving skills, whilst having lots of fun!
Teams race to complete challenges, testing and developing their collaborative, physical and cognitive skills whilst, having fun in a playful environment. An immersive, engaging, motivating activity day, involving trolley races, blindfolds, riddles, drawn-on moustaches and human hungry hippos!
Catastrophe has struck: a band of witches and wizards known as The Coven, have entered our world, intent on enslaving all humans. The only hope for mankind is a band of amateur adventurers known as The Resistance, tasked with to overcoming their many traps and vanquishing them once and for all.
The world has changed beyond recognition, your survival depends on your ability to adapt to the new reality. Do you have what it takes to solve problems creatively, collaborate with others..... Maybe you'll succeed where others will fail. Maybe, if you're lucky... you will survive.
Participants are presented with a selection of broken and perhaps, not so broken pieces of tech equipment such as laptops, phones and hi-fi equipment, and a screwdriver. Without concern for putting it all back together again they're supported to take things apart, look inside, investigate and solve problems. The Make-it element sees participants build games from scrap, junk and parts such as mazes and marble runs.
An action-packed day of teamwork games where participants succeed through careful consideration of their fellow team-mates, learning think, anticipate and communicate effectively to win points and win the day. A great opportunity to develop important teamwork and leadership skills as well as empathy, concentration and interpersonal skills.
The next activity idea is just around the corner. Stay tuned or get in touch if you have your own idea you'd like to discuss.
Taskmasters: working in teams, complete physical, cognitive and creative challenges, rolling the dice to determine scores. Trophies and prizes for the winning team.
GPS Challenge: using mobile phones and gps, complete as many challenges as possible within a given time-period, finding and evidencing using mobile technology.
GPS Cat & Mouse: using GPS technology, teams of cats hunt mice, capturing tail tags, played in a town, park or woodland. Watch out for the bulldog!
Safari: a large-scale 'hunt and capture' game, played in a urban, woodland or park environment. Seek and capture players in safari hunting groups then register and release. Add the GPS option for a larger-scale game.
Circus Skills: learn to spin poi, juggle balls scarves and clubs, spin plates, flip flowersticks and spin staff. Share successes and support each other with detailed tutoring and observational feedback.
City Challenge: complete a set of creative tasks and challenges involving public spaces and public interaction, against the clock. Snap a photo as evidence and gain points.
Survival & Mafia: debate and argue your point to stay in the game. Develop group public speaking with confidence and be heard. Two games to test trust, stealth and logic.
Capture the Flag: groups attempt to steal the opposing team's flag from enemy territory without begin caught and imprisoned. A high-energy strategy game played in a park or woodland.
World Trade: a maths-based team game involving design, build and trade. Teams work as countries to produce shapes which are sold to the World Bank, encouraging teams to think laterally to build wealth.
Urban Treasure Hunt: maths or word-based hunts, designed for any town, village or city. Using the clue booklet, follow the route, seek out the clues and complete the missing words using photo and text clues.
Post Offices: teams of couriers attempt to deliver parcel, letters and postcards between offices avoiding capture by the bandits team.
Around the World in 80 Clicks: Virtual Teambuilding Treasure Hunt, delivered on Zoom using Padlet and Streetview.
Understanding children’s behaviour triggers.
Effective communication.
Praise, attention and communication.
Helping children to manage frustration.
Positive strategies for misbehaviour.
Developing children's confidence.
Setting clear expectations.
Effective Time-out.
Building a predictable behaviour routine.
Building a predictable behaviour routine.
High-risk activity planning.
Youthwork ethos and values
Manging young people and groups
Safeguarding: recognising abuse and how to respond
Professional boundaries
Supporting young people to set and review personal aims
Being a role model - actions and values
Building positive relationships with young people
Batari's Box - influence and behaviour
Glasser's Total Behaviour - the links between actions and thoughts
Learn, practise and evaluate suitable games
Managing difficult behaviour - what's going on underneath?
Glasser's Choice Theory - hierarchy of needs
Tuckman's Group Forming: new groups and incoming young people
Showing and using empathy effectively
Using descriptive praise and attention to draw out positivity
Understanding our own and other's character and motivations
Empathy
Helping young people push their limits, challenge themselves and enter the stretch zone
Work Skills for the Future - Self Evaluation
Developing Tools for Learning
Resilience
Planning and Setting Goals
Overcoming Barriers
Problem Solving
Collaboration and Teamwork
Creative Thinking
Emotional Intelligence
Coaching and Conflict Resolution
Session planning: Supported activity planning using ‘Playbox Games’ books.
Identify and evaluate existing and required skills, strengths and development areas.
Learn a variety of games and activities through active participation.
Learn about the theory of play; why it is important and why we should encourage and support it.
Risky play: risk assessments and safety considerations, developing appropriate risk-taking.
Game theory: learn how to create new games using game building techniques.
Explore the different types of play, including child and adult led activities.
Inclusive play: ensuring there are appropriate play opportunities for all children.
Behaviour management techniques: strategies for handling negativity in play.
Effective communication skills: relating to explaining, listening and understanding.
Praise, attention, communication and how to support independence.
Setting clear expectations and managing minor and more serious misbehaviour.
Commitment & availability
Motivation
Your mentors
Qualities of an effective mentor
Exploring definitions
Mentoring process
Roles & responsibilities: working within your remit
Getting to know your mentee
Planning your first session
Defining and setting boundaries
Recognising and overcoming assumptions
Questioning styles
SMART goal setting
Reviewing goals
Giving constructive, supportive feedback
Giving constructive, supportive feedback
Limits and expectations
Drawing the process to a close
Defining and overcoming barriers and challenges
Confidentiality, data protection and safeguarding
Empathy
Self-assessing training needs
Understand how mentoring can play an effective role within the context of your organisation
Develop the necessary skills to assist and effectively support staff and colleagues to find solutions and plan
Build confidence to provide coaching and mentoring support through discussion, activity and practise
Gain a practical, working knowledge of how to manage a range of eventualities within the coaching and mentoring process
Develop the confidence to recognise concerns and keep staff and colleagues safe